As I close in to my final year here at Full Sail University, i've decided to start crunching down on specializing in something. I enjoy doing so much generalist stuff from concept art all the way through the pipe line to compositing that I often times find my self trying to learn it all and become good at everything instead of narrowing it down and becoming great at one thing.
We started this blog back in my Methods of Design class which was more of a traditional art style class and I'll be honest, its something I understand but i'm not great at. I really lost touch with it after that with being so busy, but I've decided to start keeping up with this blog as a way to see my progress as I go, show my friends, family and colleagues my work, as well as just a way to reach out to people.
As of now and after taking compositing last month I was able to full experience NukeX by The Foundry and absolutely loved everything about it. I enjoyed all the options and what fully goes into making CG what it is. What interests me next is VFX just because I love seeing simulated explosions, smoke, even just basic things like leaves moving or blowing and all the extras that really bring a final composite together.
What i've been really working on and focusing in though is Look Development/Environment Modeling.
Now that christmas break is here I can really work on some side projects that i've wanted to do. Here is my current and still a very much work in progress that I've started yesterday.
Abandoned Airplane Hangar
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